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pso-blender

A plugin for Blender (v4.2+) that can import and export the following file formats for Phantasy Star Online Blue Burst:

Map geometry

  • n.rel: Map render geometry
  • c.rel: Map collision geometry
  • r.rel: Minimap geometry

Note

Exporting a file with the name foo.rel will write three files named foon.rel, fooc.rel, and foor.rel.

An .xvm will be created when the exported objects contain materials with image input nodes. Animated textures (.tam) can be created by using an image sequence material node.

BML/XJ: NPCs, objects, items, etc.

Textures can be imported by selecting both the .bml/.xj and the .xvm in the file select menu. Object parenting can be used to create node hierarchy. Empty objects can be used to create meshless nodes.

XVM

Currently only the DXT1 texture format is supported.

NJM

Experimental support for exporting skeletal animations exists.

Panels added by this plugin

  • REL Settings (context: Object)
    • Used to specify which of the three .rel files the object should be exported into.
  • NJCM Settings (context: Object)
  • XJ Settings (context: Material)

Installation

  1. Download or git clone this project.
  2. Create a zip file from the pso_blender directory.
  3. Open Blender and go to Edit>Preferences>Add-ons>Install from disk and select the zip you created.

For more information check out the wiki on Github.

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Blender plugin for PSOBB

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