Blast rocks, grab scrap, shoot pirates, and buy enough fuel to do it all again.
A neon-vector mining space shooter. You're a dreg with a gun, a fuel tank, and a sector full of asteroids that contain valuable scrap.
Fly out from the station, crack asteroids into smaller pieces, and use your magnet to grab up the golden scrap that bursts out. Haul it home to sell and use your credits to refuel, repair, and upgrade.
Push deeper into the belt, where the rocks are richer and the pirates are waiting. They want your scrap as badly as you do.
- Procedurally generated asteroid belt, denser and richer the farther you fly.
- Physical mining: rocks split, shove, and shatter around.
- Pirates hunt you, flee stations, and hoard your spilled scrap.
- Stations with fuel, repair, upgrades, and a contract board to earn credits.
- Vector drawn lines with glow and effects.
- Procedurally generated synth score.
- Arrows/WAD to fly
- Space to fire
- M to toggle mute
- X to drop mines (when available)
- Shift to launch missiles (when available)
- Additional buttons prompted at stations
Built with SDL3 (zlib license) and compiled for the web with Emscripten (MIT license). Space Dregs itself is GPL-3.0-or-later (see LICENSE).