Add support for jumping without resetting the callstack - #160
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willvale wants to merge 1 commit into
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… runtime. Useful for things like restarting the current knot.
Ink Proof ResultsThese results are obtained by running the Ink-Proof Testing Suite on the compiled binaries in this pull request.
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I like the idea of "restarting" a convo So if I understand it correctly, the difference between |
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Based on similar experimental code in the C# runtime.
I use this for jumping back to the start of the current knot, in order to implement dialogue which can be cancelled and restarted cleanly, so the player doesn't miss out on important information.
E.g.
SIL_VERIFY(m_runner->move_to(m_runner->get_current_knot(), false));@JBenda is this something you'd be interested in? It needs a bit more work to make it complete, but IMO the idea is useful.