@@ -10,8 +10,8 @@ This is a part of [Node3D](https://github.com/node-3d) project.
1010npm install @node-3d/core
1111```
1212
13- > This package uses pre-compiled Node.js addons. ** There is no compilation** during ` npm install ` .
14- The addons are compiled for: Win64, Linux64 , Linux ARM64, MacOS ARM64.
13+ > This package uses precompiled Node.js addons. ** There is no compilation** during ` npm install ` .
14+ The addons are compiled for: Windows x64, Linux x64 , Linux ARM64, macOS ARM64.
1515
1616![ Example] ( examples/screenshot.png )
1717
@@ -87,7 +87,7 @@ They are intentionally small wrappers around Three.js objects and raw GL resourc
8787
8888## Example
8989
90- (As in [ crate-lean.ts] ( / examples/crate-lean.ts) ):
90+ (As in [ crate-lean.ts] ( examples/crate-lean.ts ) ):
9191
9292``` javascript
9393import * as THREE from ' three' ;
@@ -133,7 +133,7 @@ Example Notes:
1331331 . This is real ** native OpenGL** , and you have direct access to GL resource IDs. This may be
134134 useful for resource sharing and compute interop:
135135 * [CUDA-GL interop](https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__OPENGL.html).
136- * [OpenCL-GL interop](https://registry.khronos.org/OpenCL/sdk/3.0/docs/man/html/clEnqueueAcquireGLObjects.html) - see [example](/ examples/boids).
136+ * [OpenCL-GL interop](https://registry.khronos.org/OpenCL/sdk/3.0/docs/man/html/clEnqueueAcquireGLObjects.html) - see [example](examples/boids).
137137 * [Context sharing](https://www.glfw.org/docs/latest/context_guide.html#context_sharing).
1381381 . The flag ` isGles3 ` lets you use a ** GL ES 3** preset, which is closest to "real" WebGL.
139139 If set to `false`, WebGL stuff (such as three.js) will still work, but now with some hacks.
@@ -144,7 +144,7 @@ Example Notes:
1441441 . ** Offscreen rendering** is possible on Windows and Linux, as demonstrated by the tests
145145 running in GitHub Actions. There are test cases that generate and compare screenshots.
1461461 . OpenGL ** context sharing** is enabled. You can obtain ` HDC, HWND, CTX ` for Windows and whatever
147- those are called on Linux and MacOS . See [@node-3d/glfw](https://github.com/node-3d/glfw).
147+ those are called on Linux and macOS . See [@node-3d/glfw](https://github.com/node-3d/glfw).
148148
149149
150150## License
0 commit comments