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Copy pathtestScene.tscn
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184 lines (162 loc) · 4.43 KB
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://elements/valueObject.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/valueObject.gd" type="Script" id=2]
[sub_resource type="PlaneShape" id=1]
plane = Plane( 0, 1, 0, 0 )
[sub_resource type="PlaneMesh" id=2]
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
size = Vector2( 2, 2 )
subdivide_width = 0
subdivide_depth = 0
[node name="Spatial" type="Spatial"]
[node name="StaticBody" type="StaticBody" parent="." index="0"]
input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 1
friction = 1.0
bounce = 0.0
constant_linear_velocity = Vector3( 0, 0, 0 )
constant_angular_velocity = Vector3( 0, 0, 0 )
[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]
shape = SubResource( 1 )
disabled = false
[node name="MeshInstance" type="MeshInstance" parent="StaticBody/CollisionShape" index="0"]
transform = Transform( 5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 2 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform" ]
[node name="value" type="RigidBody" parent="." index="1" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.34208, 1, 1.89703 )
input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 2
mode = 0
mass = 1.0
friction = 1.0
bounce = 0.0
gravity_scale = 1.0
custom_integrator = false
continuous_cd = false
contacts_reported = 0
contact_monitor = false
sleeping = false
can_sleep = true
axis_lock_linear_x = false
axis_lock_linear_y = false
axis_lock_linear_z = false
axis_lock_angular_x = false
axis_lock_angular_y = false
axis_lock_angular_z = false
linear_velocity = Vector3( 0, 0, 0 )
linear_damp = -1.0
angular_velocity = Vector3( 0, 0, 0 )
angular_damp = -1.0
script = ExtResource( 2 )
_sections_unfolded = [ "Collision" ]
size = 1
value = 3
[node name="value2" type="RigidBody" parent="." index="2" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.21171, 1, 1.69876 )
input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 2
mode = 0
mass = 1.0
friction = 1.0
bounce = 0.0
gravity_scale = 1.0
custom_integrator = false
continuous_cd = false
contacts_reported = 0
contact_monitor = false
sleeping = false
can_sleep = true
axis_lock_linear_x = false
axis_lock_linear_y = false
axis_lock_linear_z = false
axis_lock_angular_x = false
axis_lock_angular_y = false
axis_lock_angular_z = false
linear_velocity = Vector3( 0, 0, 0 )
linear_damp = -1.0
angular_velocity = Vector3( 0, 0, 0 )
angular_damp = -1.0
script = ExtResource( 2 )
_sections_unfolded = [ "Collision" ]
size = 1
value = 3
[node name="value3" type="RigidBody" parent="." index="3" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1922, 1, -1.47802 )
input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 2
mode = 0
mass = 1.0
friction = 1.0
bounce = 0.0
gravity_scale = 1.0
custom_integrator = false
continuous_cd = false
contacts_reported = 0
contact_monitor = false
sleeping = false
can_sleep = true
axis_lock_linear_x = false
axis_lock_linear_y = false
axis_lock_linear_z = false
axis_lock_angular_x = false
axis_lock_angular_y = false
axis_lock_angular_z = false
linear_velocity = Vector3( 0, 0, 0 )
linear_damp = -1.0
angular_velocity = Vector3( 0, 0, 0 )
angular_damp = -1.0
script = ExtResource( 2 )
_sections_unfolded = [ "Collision" ]
size = 1
value = 3
[node name="value4" type="RigidBody" parent="." index="4" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.25256, 1, 2.07284 )
input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 2
mode = 0
mass = 1.0
friction = 1.0
bounce = 0.0
gravity_scale = 1.0
custom_integrator = false
continuous_cd = false
contacts_reported = 0
contact_monitor = false
sleeping = false
can_sleep = true
axis_lock_linear_x = false
axis_lock_linear_y = false
axis_lock_linear_z = false
axis_lock_angular_x = false
axis_lock_angular_y = false
axis_lock_angular_z = false
linear_velocity = Vector3( 0, 0, 0 )
linear_damp = -1.0
angular_velocity = Vector3( 0, 0, 0 )
angular_damp = -1.0
script = ExtResource( 2 )
_sections_unfolded = [ "Collision" ]
size = 1
value = 3